PRESS
- Dabbs, Thomas. “Interview with Stephen Wittek.” Speaking of Shakespeare . November 11, 2022.
- Thomas Dabbs speaks with Dr. Stephen Wittek about the Shakespeare-VR Project and various other academic endeavors.
- https://www.youtube.com/watch?v=oPcSJO2al5Q
- Gunderman, Hannah C. “Research Highlight: Immersive Education through Shakespeare-VR.” Tartan Datascapes [blog]. November 29, 2019.
- Hannah C. Gunderman highlights the Shakespeare-VR Project for the Tartan Datascapes series.
- https://www.library.cmu.edu/about/news/2019-11/research-highlight-immersive-education-through-shakespeare-vr
- Johndrow, Stefanie. “Anniversary Exhibitions Trace Influence of Shakespeare through Time and Technology.” Carnegie Mellon Dept. of English [website], May 12, 2023.
- Stefanie Johndrow highlights two collaborative exhibitions between Carnegie Mellon University Libraries and The Frick Pittsburgh that feature Shakespeare-VR creations.
- https://www.cmu.edu/dietrich/english/news-and-events/2023/anniversary-exhibitions-trace-influence-of-shakespeare-through-time-and-technology.html
- Johnson, Carley B. “A Look into Theatre’s FutVRe.” Howlround Theatre Commons [website], April 18, 2019.
- Carley B. Johnson examines the Blackfriars Tour experience and other projects that link theatre with virtual reality and augmented reality.
- https://howlround.com/look-theatres-futvre
- Koenig, Rebecca. “What ‘Shakespeare Karaoke’ Teaches About the Virtual Reality Future.” EdSurge [website]. July 13, 2022.
- Rebecca Koenig examines two educational projects—Play the Knave and Shakespeare-VR—that use immersive technology to engage students with Shakespeare’s works, highlighting their differing approaches to virtual performance and audience interaction.
- https://www.edsurge.com/news/2022-07-13-what-shakespeare-karaoke-teaches-about-the-virtual-reality-future
- Lincoln, Matt. “Shakespeare VR and uncommon research data.” Matthewlinclon.net [blog].
- Matthew Lincoln reflects on the Shakespeare-VR Project, detailing the challenges of managing and preserving large-scale 360-degree video data within academic repositories.
- https://matthewlincoln.net/2019/12/06/shakespeare-vr-and-uncommon-research-data.html
- Malone, Toby, and Brett Greatley-Hirsch. “Digital Shakespeare.” Oxford Research Encyclopedia of Literature (28). Oxford University Press. June 28, 2021.
- Toby Malone and Brett Greatley-Hirsch explore the ways in which digital technologies, including virtual reality, are transforming the study and performance of Shakespeare’s works, highlighting Shakespeare-VR amongst other projects.
- https://oxfordre.com/literature/view/10.1093/acrefore/9780190201098.001.0001/acrefore-9780190201098-e-1192
- MyScience [website]. “CMU Projects Sleuth Secret Printers, Teach Shakespeare in VR.” April 11, 2022.
- The MyScience website highlights two Carnegie Mellon University digital humanites projects: Shakespeare-VR and “Freedom and the Press before Freedom of the Press.”
- https://www.myscience.org/news/wire/cmu_projects_sleuth_secret_printers_teach_shakespeare_in_vr-2022-cmu
- Pabst, Emma. “Chris Warren and Stephen Wittek Awarded $400,000+ in NEH Grants.” CMU Department of English website, February 02, 2022.
- Emma Pabst reports on Carnegie Mellon professors Chris Warren and Stephen Wittek receiving over $400,000 in NEH grants for digital humanities projects exploring secret printing practices and immersive Shakespearean theater.
- https://www.cmu.edu/dietrich/english/news-and-events/2022/chris-warren-and-stephen-wittek-awarded-400,000+-in-neh-grants.html
- Pitt, Kate. “Shakespeare-VR Project.” Shakespeare News [blog], April 01, 2021.
- Kate Pitt consider the ways in which the Shakespeare-VR Project leverages virtual reality to immerse students in Shakespeare’s plays,
- https://shakespearenews.tumblr.com/post/647308676212916224/the-shakespeare-vr-project-uses-virtual-reality
- Von Davier, Thomas Serban. “What is Shakespeare VR?” Medium.com [website], October 16, 2019.
- Thomas Serban Von Davier provides an overview of the Shakespeare-VR Project.
- https://medium.com/shakespeare-vr/what-is-shakespeare-vr-63fef4eb4c8c
- Von Davier, Thomas Serban. “Shakespeare VR at CMU’s TEL Demos.” Medium.com [website], November 7, 2019.
- Thomas Serban Von Davier discusses the Shakespeare-VR demonstration at CMU’s Teaching and Learning Summit.
- https://medium.com/shakespeare-vr/shakespeare-vr-at-cmus-tel-demos-9070d153679f
- Kaethler, Mark. “All the Game Is a Stage: The Controller and Interface in Shakespearean Games.” The Routledge Handbook of Shakespeare and Interface. Clifford Werier and Paul Vincent Budra, eds. New York: Routledge 2023. 3-57.
- Mark Kaethler notes the Blackfriars Tour experience in an overview of Shakespeare-related video games.
- https://www.routledge.com/The-Routledge-Handbook-of-Shakespeare-and-Interface/Werier-Budra/p/book/9780367420888?srsltid=AfmBOopXc7HnyhLJKF0hSuH62cUIX4yEgHQVZf1XMQ-4NecblUlqTW42
